WIP Build of Bitcrush, an RPG-inspired rhythm game built in Godot that alternates between player and enemy turns (indicated by red outline; Ria is the player character and Adin is the enemy character).

On your turn, your hits deal damage to your enemy, and on your enemy's turn, your misses cause you to take damage. 

Developed 01/2024 - 05/2024 by Olivia Forman, Chris Zhao, Nathan Choy, and Jordan Allred

Controls: DFJK

Download

Download
Bitcrush.zip (Windows) 55 MB

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